Sabbir Hassan
Available for work

Sabbir
Hassan

Fullstack Developer & UI Designer

4+ Years building
20+ Projects shipped
5 Languages
BD Based in
My Story

From curiosity to craft

The longer version of who I am, what drives me, and how I got here.

I picked up programming in secondary school, starting the way most people do — copying examples, breaking things, and slowly figuring out why. What began as casual curiosity turned into an obsession after I placed in my first competitive programming contest. The feeling of solving a hard problem cleanly was something I wanted to chase again and again.

That competitive background gave me a strong foundation in algorithms and systems thinking — the kind that pays dividends every time I sit down to design a backend. I gravitated toward Rust because it demands precision and rewards you with software that genuinely doesn't break. I think in terms of ownership, lifetimes, and zero-cost abstractions — that lens makes everything sharper.

On the mobile side, Flutter was a revelation. A single codebase that actually feels native, with a rendering pipeline I could reason about. I've shipped apps for Android and iOS and found that the discipline Flutter enforces — reactive UI, explicit state — transfers directly to how I think about frontend architecture everywhere else.

Design came later but stuck hard. I realized that the best engineers I respected all had strong visual intuition. So I learned Figma, studied typography, and spent months rebuilding my eye. Now I prototype in Figma before I write a single line of CSS, and that shift changed the quality of everything I ship.

Today I balance freelance work, personal projects, and content creation on my YouTube channel where I talk about building real software — the decisions, the tradeoffs, the stuff nobody puts in tutorials. The goal has always been the same: build things that are fast, honest, and beautiful enough to be proud of.

2020
First competitive contest
Placed top 20 locally, got hooked on algorithms and problem solving.
2021
Discovered Rust
Started writing systems-level code. Never looked back from memory safety.
2022
First Flutter app shipped
Cross-platform app on both stores. Fell in love with declarative UI.
2023
Started freelancing
Joined Fiverr and Upwork. First international client within a month.
2024
Launched YouTube channel
Started @itscompiletime to share real engineering decision-making.
Now
Open to work
Building, writing, and available for the right project.
Outside the Code

What else makes me, me

The interests and habits that shape how I think and build.

Content Creation
Running @itscompiletime on YouTube — breaking down real software decisions, not just tutorials. If I learned something the hard way, it probably becomes a video.
Competitive Programming
Still solve algorithmic problems for fun. C++ is the go-to. The mental discipline of optimising under constraints bleeds into every project I take on.
UI Craftsmanship
Prototyping in Figma isn't work — it's play. I collect design references, obsess over spacing, and genuinely enjoy the process of making something look exactly right.
Reading & Research
Deep-dives into language design papers, distributed systems writing, and the occasional programming history rabbit hole. The Rust nomicon is bedtime reading.
Music
Lo-fi and ambient while coding, heavier stuff when debugging at 2 AM. The right soundtrack is a non-negotiable part of the work environment.
Open Source
Contributing to projects I use daily and open-sourcing my own tooling. Good software shared freely is the best force-multiplier in the ecosystem.